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Early_10
Joined: 14 Mar 06 Posts: 270
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Posted: Tue Aug 14, 2007 4:12 pm Post subject: |
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Rebelslayer wrote: | on map 65 v1 gives a slight advantage to the first and second players ... can take the slightly protected ends of the map.
Also ... poor stargate hates V1.
So I think either 65 original or V2 or a different map V1 (I actually like V1 best as well). |
I'm with stargate, I HATE V1.
I'd prefer none or 2. and 5 games at once.
Oh and IN! |
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Early_10
Joined: 14 Mar 06 Posts: 270
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Posted: Tue Aug 14, 2007 4:14 pm Post subject: |
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Kanga wrote: | SiddGames wrote: | If you wanted to get really wild and crazy, have 5 different maps, so that your 5 prelim games are with different people and a different map each time
PS - and 2 standard games, 1 V1 game, 1 V2 game, and 1 V1+V2 game, lol. |
I was actually thinking of this; more variety = more fun. |
But that actually makes TWO V1 games. BOOO! |
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t_o_m9

Joined: 14 Apr 06 Posts: 318
Location: Lakeville, MN
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Posted: Tue Aug 14, 2007 4:15 pm Post subject: |
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guys, V1 is a great option. It makes it a whole new game |
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Alashar
Joined: 08 Nov 05 Posts: 112
Location: Kalamazoo, Michigan USA
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Posted: Tue Aug 14, 2007 5:03 pm Post subject: |
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I love Variant 1 and 2 out of 5 just ain't enough!!!  |
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Kanga
Joined: 27 Oct 05 Posts: 1503
Location: Moe, Victoria, Australia
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Posted: Tue Aug 14, 2007 7:17 pm Post subject: |
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The key to variant 1 is to understand the money making and scoring rule differences. They aren't difficult, just different. |
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smlait

Joined: 16 Jul 06 Posts: 392
Location: alberta, canada
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Posted: Tue Aug 14, 2007 9:10 pm Post subject: |
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The key to Variant 1 is to play it a bunch.  |
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stargate

Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Tue Aug 14, 2007 10:18 pm Post subject: |
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my V1 game has improved
but I still have a hard time getting a win  |
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freduk

Joined: 18 Jan 06 Posts: 433
Location: Bristol, UK
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Posted: Wed Aug 15, 2007 2:48 pm Post subject: |
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freduk wrote: | Kanga wrote: | I was going to limit it to 16, but the first hitch I have found is that I can't devise the perfect 16 player round robin where everyone gets to play eachother once. If someone else can do it, please let me know! Within the limitations of my reasoning abilities, I don't think it can be done. |
I'm sure someone will be along to prove me wrong, but I think you can only do this with odd-numbered squares (ie, 9 players, 25 players etc).
I assume you have an algorithm for the 25-player tournament. If not, just shout. |
OK, if nobody wants to prove me wrong, I'll do it myself...
Here is one solution for a 16-player tourney. There may be others.
R1: abcd efgh ijkl mnop
R2: aeim bfjn cgko dhlp
R3: afkp belo chin dgjm
R4: agln bhkm cejp dfio
R5: ahjo bgip cflm dekn
I've triple-checked it, and I can't spot the error... |
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lindalait

Joined: 01 Aug 06 Posts: 229
Location: Newfoundland
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Posted: Fri Aug 17, 2007 7:50 pm Post subject: |
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I'm in if you're still looking for players |
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freduk

Joined: 18 Jan 06 Posts: 433
Location: Bristol, UK
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Posted: Sat Aug 18, 2007 5:09 am Post subject: |
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The 4-p tournament got upgraded to a 5-p and is already under way.
However, keep watching the forums as there may be another one along later...  |
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