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joaotorres
Joined: 25 Feb 06 Posts: 15
Location: Belo Horizonte / Brazil
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Posted: Tue Jan 29, 2008 11:11 am Post subject: "In Development" Games |
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Any news about them? Should we expect any progress on them anytime soon? Are you looking for help on development/testing?
I'm specially curious about Caylus, and I'd be interested in helping out. I'm a PHP programmer and I'd be willing to dedicate some time to help SBW. |
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PaleHorse
Joined: 25 Feb 04 Posts: 7
Location: Michigan
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Posted: Tue Jan 29, 2008 8:26 pm Post subject: Yes! Info or updates please |
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Yes, I'm interested in La Citta--a game that's been "in testing" for well over a year I'm sure. What's up with that? I'd say either do it or remove it. |
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Saul Pum
Joined: 19 Nov 07 Posts: 70
Location: Chicago Illinois, U.S.
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Posted: Tue Jan 29, 2008 10:14 pm Post subject: |
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I can vouch for calais. Its an awesome board game. It is quite involved though, and one game will probably last quite awhile from all the moves for each turn. |
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ges
Joined: 28 Mar 06 Posts: 58
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Posted: Tue Jan 29, 2008 11:13 pm Post subject: |
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I hope Maharaja is still in the works; that's the one I'm most looking forward to. |
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hagin
Joined: 12 Aug 07 Posts: 121
Location: Perth, WA
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Posted: Wed Jan 30, 2008 4:18 am Post subject: |
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As much as I like Caylus, like Santiago it is pretty involved. Theres lots of little decisions to make. I think what makes Hacienda and Reef Encounter work so well is that a player's turn is self-contained. 8-13 turns each in RE and the game is over. That can sometimes be done in a week. Tikal and Santiago games drag on much longer.
I'll still happy play Caylus here if/when it arrives but just as a random thought: games with less overall turns tend to work better (imho).
Oh and I'd still vote for a decent implementation of Titan over all. |
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lotsa blots
Joined: 30 Apr 04 Posts: 66
Location: New York City
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Posted: Thu Jan 31, 2008 8:15 am Post subject: Caylus, El Grande |
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Have played Caylus and enjoyed greatly.
El Grande was In Development several years back, but then disappeared, have enjoyed that also in the 'real' world.
Lotsa |
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cterrell
Joined: 18 Sep 06 Posts: 112
Location: Richmond, VA
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Posted: Thu Jan 31, 2008 9:11 am Post subject: |
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I'm always happy to see any new game appear, especially with how well they have been developed. Tikal and Haci are the two games I play (too much), and these games have fantastic interfaces.
If El Grande were ever to reemerge I'd have to join SPWA (SpielByWeb Anonymous).
"Hi, my name is Chris, and I have a gaming problem..." |
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RyanMC SBW Developer
Joined: 13 Sep 05 Posts: 344
Location: Draper, UT USA
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Posted: Thu Jan 31, 2008 1:59 pm Post subject: |
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I can't speak for all of the developers, but I can give you guys a little update. Myke and I have been rocked with real life, so work on Maharajah has all but stopped. I hope we can get back to it though when real life slows down. La Citta isn't all that close from what I remember when I last looked at the code. Mikael was working on it and Caylus. Myke and I looked at La Citta to see if it was something like Santiago where a few last minute updates were all that it needed. It wasn't. I don't know how far Caylus is into the process. I haven't looked at that code at all. _________________ ---------------
-=RyanMC=-
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milksheikh Site Admin
Joined: 24 Sep 03 Posts: 399
Location: Brooklyn, New York, USA
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Posted: Thu Jan 31, 2008 2:26 pm Post subject: |
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Real life currently has a hold over me as well, as I am still working on getting settled in London.
La Citta is actually not that far away from being done (we ran a few alpha test games a little while ago -- OK, it's been a few years now), but there were some issues which I have recorded somewhere that needed addressing. Caylus is further behind. Permission for El Grande has been withdrawn, so that's on hold indefinitely.
I would like to bring on some additional game developers, but I don't have the time at the moment. It takes a good bit of time to support to do, which I can't spare at the moment. |
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gische
Joined: 12 Oct 05 Posts: 186
Location: San Carlos, CA
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Posted: Thu Jan 31, 2008 2:27 pm Post subject: |
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So if we want movement we need to break up your relationships? :p |
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milksheikh Site Admin
Joined: 24 Sep 03 Posts: 399
Location: Brooklyn, New York, USA
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Posted: Thu Jan 31, 2008 2:45 pm Post subject: |
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My relationship isn't the issue. But if you can pay my salary... |
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Bkruppa
Joined: 08 Nov 05 Posts: 241
Location: Fremont, Ca, USA
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Posted: Thu Jan 31, 2008 2:58 pm Post subject: |
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You get paid in your relationships? So....are you a gigilo!? |
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RyanMC SBW Developer
Joined: 13 Sep 05 Posts: 344
Location: Draper, UT USA
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Posted: Thu Jan 31, 2008 3:24 pm Post subject: |
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Yeah, if people want to pay me to code games I am all over it. Unfortunately my current boss doesn't think he should pay me to code games. _________________ ---------------
-=RyanMC=-
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milksheikh Site Admin
Joined: 24 Sep 03 Posts: 399
Location: Brooklyn, New York, USA
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Posted: Thu Jan 31, 2008 3:47 pm Post subject: |
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Well, no -- we can't be paid to code games (brings up licensing issues). But you can pay me to be your spiritual advisor, and I'll code games in my free time...
Hmm, that would be really nice... |
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vikingberserker
Joined: 09 Oct 05 Posts: 5
Location: Gibsonton, Florida 33543
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Posted: Sun Jul 06, 2008 5:33 pm Post subject: |
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How about opening up La Citta for as an open beta?
As a fan of the boardgame I would love to beta it as I am sure others would too. |
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