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Something needs to be done about MIA users
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How many games are you waiting forever to move on?
1
38%
 38%  [ 22 ]
2
33%
 33%  [ 19 ]
3-4
21%
 21%  [ 12 ]
5-6
3%
 3%  [ 2 ]
7-8
0%
 0%  [ 0 ]
9-10
0%
 0%  [ 0 ]
way to many!
3%
 3%  [ 2 ]
Total Votes : 57

Author Message
theoneweasel77



Joined: 01 May 04
Posts: 19

Location: Texas

PostPosted: Wed Aug 18, 2004 11:02 pm    Post subject: Something needs to be done about MIA users Reply with quote

Something really needs to be done about players that just quit\drop out in games. The more I play, the more my games screen is filling with games that I'm begining to think will never finish, because one player A. left B. wanted to be mean and left\changed usernames C. got tired of playing or D. went on a 5 month vacation. If you fall under D, I envy you. Otherwise, something needs to be done. At least allow the game to be a draw so it doesn't fill up the "your games" screen.
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CaptainCaveman



Joined: 26 Sep 03
Posts: 8


PostPosted: Tue Oct 12, 2004 4:27 pm    Post subject: I agree Reply with quote

At least providing a way to clean them up would be nice. Even better, periodically re-emailing would be nice, or supporting player substitution.
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HighwayStar



Joined: 09 Apr 04
Posts: 69


PostPosted: Tue Oct 19, 2004 10:03 am    Post subject: MIA Games Reply with quote

I have two games that haven't moved in two months. It seems clear that the players never intend to play. I propose that any game where there is no activity for 45 days be automatically deleted.

You should also delete any game that does not start within 30 days of its creation date. It's clear all those password games with 1 person joined are never going to happen... Wink
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TheCat



Joined: 15 Feb 05
Posts: 97


PostPosted: Wed Feb 16, 2005 9:30 pm    Post subject: Reply with quote

You didn't provide the option to reply "zero."

What you really need is a way for players to kick out dropouts and invite replacements to play in their spot.
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theoneweasel77



Joined: 01 May 04
Posts: 19

Location: Texas

PostPosted: Mon Mar 21, 2005 8:16 pm    Post subject: Reply with quote

would you like to pick up someone elses strategy? I wouldn't have much fun that way...
Also, I didn't provide a zero choice because I'm cynical. It helps emphasize the point.
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arkibet



Joined: 25 Oct 05
Posts: 5

Location: Oakland, CA

PostPosted: Thu Oct 27, 2005 1:54 pm    Post subject: Not sure how Citadels does it.. Reply with quote

I play Citadels at that Spanish website. Sometimes "robots" appear after a player's name, and I have no idea why or when that happens. I'd hate to think you'd need an AI for everyone (because it seems pointless to play this way with non-real people), but it does progress a game that may have died.

Just a thought... you may want to do some benchmarking with other sources Smile
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PaleHorse



Joined: 25 Feb 04
Posts: 7

Location: Michigan

PostPosted: Fri Nov 18, 2005 12:26 pm    Post subject: Agreed, something should be done Reply with quote

Yes, I think that possibly giving the game's creator an option to drop a player would be great. Certainly something should be set up to offset those who drop or take forever to move. To advance the discussion, I would then also look to add something to the web site stats showing how many times any given player has been booted/dropped. Give the game creator some power to weed through those who have a poor track record.
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milksheikh
Site Admin


Joined: 24 Sep 03
Posts: 399

Location: Brooklyn, New York, USA

PostPosted: Fri Nov 18, 2005 3:44 pm    Post subject: Reply with quote

Something's in the works. But it's a good bit of work, and isn't very much fun, so it's taking time. It'll be a few weeks before it's ready, but have a look at this thread:

http://www.spielbyweb.com/forum/viewtopic.php?t=38

to see some of the discussion. I know this is a problem, and we'll find a solution.
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JimF



Joined: 02 Jun 05
Posts: 39

Location: Banstead, Surrey

PostPosted: Mon Nov 21, 2005 8:07 am    Post subject: Reply with quote

I have a couple of games where one of the players has not progressed the game for quite a long period now. In both cases I can see that these players are still making moves in other games. So these players are still accesssing the site and playing games but look to have stopped taking part in a game where they are not doing very well (for the rest of the players the games are still in the balance). Is there any way of flagging up players who are the cause of an abandoned game, so that you can avoid starting a game with them in the future?
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JimF



Joined: 02 Jun 05
Posts: 39

Location: Banstead, Surrey

PostPosted: Mon Nov 21, 2005 8:12 am    Post subject: Reply with quote

I've just noticed that under each player's profile it does show the number of games abandoned, but every game abandoned counts towards all players in that game and not just the player who caused the game to be abandoned. The latter would be fairer in my view.
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milksheikh
Site Admin


Joined: 24 Sep 03
Posts: 399

Location: Brooklyn, New York, USA

PostPosted: Mon Nov 21, 2005 10:56 am    Post subject: Reply with quote

To me, abandoning a game without a good excuse is enough cause to lose your privileges of playing on SpielByWeb completely. Which is what I plan to do -- once you abandon a game, you're out (unless you can convince me to give you another chance).

Regarding players playing in some games but not others, send me a message with their username(s), and I'll follow up.
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Kevin



Joined: 10 Jun 04
Posts: 12

Location: Pennsylvania

PostPosted: Wed Nov 23, 2005 12:11 pm    Post subject: Reply with quote

Can we please delete the Amun re game 'Sacrifice'? We had a new user named ginolard sign up, and he has done nothing else since. Now I see why there are so many passworded games.
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hildo



Joined: 12 Apr 04
Posts: 25

Location: Netherlands

PostPosted: Thu Dec 01, 2005 5:18 pm    Post subject: Reply with quote

On www.cycloopspellen.nl , positions of players that haven't done a turn in 28 days are put up for replacement. The substitute players can opt to play for their own rating or for the ones they are replacing.

I
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Murwiz



Joined: 02 Dec 05
Posts: 13

Location: SW Michigan

PostPosted: Fri Apr 14, 2006 6:46 am    Post subject: Provide drop-dead option to game creator Reply with quote

When a game is created, the creator should have the option to set a drop-dead date (say, 7 days). If the drop-dead period has expired while waiting for another player (NOT the owner, and not "on vacation") to move, the owner should be allowed to delete the game.
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qzhdad



Joined: 31 Aug 05
Posts: 16

Location: Clarkston, MI USA

PostPosted: Fri Apr 14, 2006 9:26 am    Post subject: Reply with quote

I must be really lucky (or a fun opponent), I've a screenful of games, but the oldest last update is April 10. And I participate in very few passworded games.
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